| View previous topic :: View next topic | 
	
	
		| Author | Message | 
	
		| Saga 
 
 
  
 Joined: 21 Aug 2004
 Posts: 8
 Location: Australia
 
 | 
			
				|  Posted: Sat Aug 21, 2004 5:45 am    Post subject: Minigames RPG |   |  
				| 
 |  
				| I was thinking about a rpg compiled solely of mini games, it probably wouldn't have much a story to it though, but it would still be fun wat do yous think? _________________
 No Current Projects
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Flamer The last guy on earth...
 
 
 
  
 Joined: 04 Feb 2003
 Posts: 725
 Location: New Zealand (newly discovered)
 
 | 
			
				|  Posted: Sat Aug 21, 2004 5:50 am    Post subject: |   |  
				| 
 |  
				| I think that there's been a few games that consisted of only mini-games... I haven't searched the gamelist lately, but Mormon Mission comes to mind.
 some others like Sheep rancher.
 
 Mini-games are fun and all, but I'd like a story in the game
   
 EDIT: smiley is case-sensitive
  _________________
 If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
   (no offense to anyone that was mentioned)
 
 Last edited by Flamer on Sat Aug 21, 2004 6:29 am; edited 1 time in total
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Saga 
 
 
  
 Joined: 21 Aug 2004
 Posts: 8
 Location: Australia
 
 | 
			
				|  Posted: Sat Aug 21, 2004 5:57 am    Post subject: |   |  
				| 
 |  
				| Ok,  i'll have a think bout how i could input a story into this kind of game, feel free to give me sugestions. _________________
 No Current Projects
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Moogle1 Scourge of the Seas
 Halloween 2006 Creativity Winner
 
  
 
  
 Joined: 15 Jul 2004
 Posts: 3377
 Location: Seattle, WA
 
 | 
			
				|  Posted: Sat Aug 21, 2004 7:30 am    Post subject: |   |  
				| 
 |  
				| Sheep Rancher had no minigames in it. The puzzle was the game. That's like saying Tetris consists of minigames. _________________
 
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Saga 
 
 
  
 Joined: 21 Aug 2004
 Posts: 8
 Location: Australia
 
 | 
			
				|  Posted: Sat Aug 21, 2004 7:48 am    Post subject: |   |  
				| 
 |  
				| Yeah, i was thinking of starting with one mini game, and once you finished that a new one was unlocked and so on. The only problem is to find a way to somehow connect them all together storywise. _________________
 No Current Projects
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Artimus Bena Admiral
 
 
 
  
 Joined: 17 Aug 2004
 Posts: 637
 Location: Dreamland.
 
 | 
			
				|  Posted: Sat Aug 21, 2004 12:06 pm    Post subject: |   |  
				| 
 |  
				| Have a quest that requires you to go to certain places. These places would have puzzles, ect., to beat them. You get what you need there (info on where to go next, or an item, whatever) and move on to the next part, which will be slightly harder than the last one. 
 Probably the easiest way to go.
 _________________
 SACRE BLEU!
 
 |||Compositions!
 |||Eldardeen Soundtrack!
 |||Red Mercury!
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Uncommon His legend will never die
 
 
 
  
 Joined: 10 Mar 2003
 Posts: 2503
 
 
 | 
			
				|  Posted: Sat Aug 21, 2004 1:07 pm    Post subject: |   |  
				| 
 |  
				| Using mini-games to help advance the story is the way I'd reccommend. As in, you're telling the story, and, at certain points in the story, it would go to the mini-game.
 
 A few games to look at for that style would be the previously mentioned MORMON MISSION and BY THE SEVENTH BOOK.  Totally different stories and genres, but similar methods, it would seem.
 
 Also, this is belongs in the Game Design forum.  If a mod/admin would move it there, that would be appreciated.
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Saga 
 
 
  
 Joined: 21 Aug 2004
 Posts: 8
 Location: Australia
 
 | 
			
				|  Posted: Sat Aug 21, 2004 7:20 pm    Post subject: |   |  
				| 
 |  
				| Ok thanks for the help, and sorry bout posting in wrong forum. _________________
 No Current Projects
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| junahu Custom Title: 45 character limit
 
 
 
  
 Joined: 13 Jan 2004
 Posts: 369
 Location: Hull, England
 
 | 
			
				|  Posted: Thu Sep 16, 2004 3:05 am    Post subject: |   |  
				| 
 |  
				| Try and tell the plot solely with the mini games. It allows players to reach their own conclusions about what is going on _________________
 
  |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Setu_Firestorm Music Composer
 
 
 
  
 Joined: 26 Mar 2003
 Posts: 2566
 Location: Holiday. FL
 
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| junahu Custom Title: 45 character limit
 
 
 
  
 Joined: 13 Jan 2004
 Posts: 369
 Location: Hull, England
 
 | 
			
				|  Posted: Mon Sep 20, 2004 2:55 am    Post subject: |   |  
				| 
 |  
				| Any details? Or are we going to have to use our imaginations? _________________
 
  |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Setu_Firestorm Music Composer
 
 
 
  
 Joined: 26 Mar 2003
 Posts: 2566
 Location: Holiday. FL
 
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Battleblaze Warrior Thread Monk
 
 
 
  
 Joined: 19 Dec 2003
 Posts: 782
 Location: IndY OHR
 
 | 
			
				|  Posted: Mon Sep 20, 2004 2:36 pm    Post subject: |   |  
				| 
 |  
				| story and minigames...smells like OHR party to me. _________________
 Indy OHR! and National OHR Month Contest going on now!
 
 "Aeth calls PHC an anti-semite; PHC blames anti-semitism"
 -squall
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		|  |