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Rpeanut Chop Chop

Joined: 16 Mar 2003 Posts: 160 Location: dunno
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Posted: Mon Feb 14, 2005 4:19 pm Post subject: |
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Well then a non-violent RPG would be possible, because you still have a problem to pull the story. (How to get the flat tire fixed?) _________________ ...eh? |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Mon Feb 14, 2005 11:02 pm Post subject: |
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Exactly, I said that in an earlier post, that it is possible. As for Magma, you had a problem, and you solved it with violence. That doesn't mean the problem was a violent one, nor that you HAD to solve it with violence. Choice plays a factor in the matter, but in lots of cases, violence isn't the only good answer. |
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M4gmawarrior The M4gma Games' Boss
Joined: 28 Nov 2004 Posts: 30
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Posted: Tue Feb 15, 2005 3:26 am Post subject: |
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Well we all do choices in a normal day living. All the time. We decide, are they viiolent or peaceful or something else. I chose the violent one and that's not first time. _________________ All activity has been moved to Polarsoft |
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Kenji Murasame Shizuma

Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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Posted: Tue Feb 15, 2005 3:33 am Post subject: |
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Lots of non-violent games exist.
However; It depends on if you count destruction as violence.. I don't. |
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M4gmawarrior The M4gma Games' Boss
Joined: 28 Nov 2004 Posts: 30
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Posted: Tue Feb 15, 2005 8:51 am Post subject: |
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Destruction can be count as violence. Violence means any kind of action, where the meaning is to physically, mentally or other way to harm and hurt somebody or something. As a matter of fact, destruction is the most worst part of violence. As far as I can understand, destruction it is meant to cause massive damages to the target.
If I'm wrong in some parts above, please correct my mistakes.
So, destruction is violence _________________ All activity has been moved to Polarsoft |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Feb 15, 2005 9:23 am Post subject: |
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M4gmawarrior wrote: | If I'm wrong in some parts above, please correct my mistakes. |
... Ok.
"Destruction can count as violence. Violence is any kind of action that physically or mentally harms someone or something. As a matter of fact, destruction is the worst part of violence. As far as I can understand, destruction is meant to cause massive damage to the target."
Sorry if you consider this a bash, man. You do put up a good argument, Magma. However, CAN destruction be violence or IS it violence? Be more resolute in your opinion. I do agree with both sides, though. Destruction, I believe, can be both violent and pacifistic.
This may be irrelevant to the topic, but as far as I know, a non violent game is possible and people usually want to stay away from them. Violence is more appealing to most audiences these days. Sure, one can argue that farming games are fun and non-violent or they can be violent. However, in most cases, it is the violent games which sell the best. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
Last edited by LeRoy_Leo on Tue Feb 15, 2005 12:05 pm; edited 1 time in total |
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Kenji Murasame Shizuma

Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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Posted: Tue Feb 15, 2005 10:10 am Post subject: |
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Why is destruction always violent? What if in the game, your job is to tear down an empty building? |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Tue Feb 15, 2005 10:13 am Post subject: |
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It's not so much that destruction is always violent as that violence is very often at the heels of destruction. What if in the game, your job is to tear down an empty building, but it turns out a stray cat had given birth to her litter in said building, and she and all her kittens were killed when the building was demolished? |
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Kenji Murasame Shizuma

Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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Posted: Tue Feb 15, 2005 10:34 am Post subject: |
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Games only do what they want to do. In any sake, you could destroy a building full of people and have them all run out before anything happens.
Adding to this.. "non-violent" shouldn't be such an absolute. Take something like "Animal Crossing".. it is a totally non-violent RPG; but yeh, you CAN say... hit peoples heads with a fishing net. Does this mean it's violent? Nay... it just means it has a little bit of violence.
Making a game with any realism or scope involved will require probably a tiny bit of violence. This doesn't make it a violent game. |
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Fernurion Village Idiot

Joined: 19 Aug 2003 Posts: 192 Location: Lost
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Posted: Tue Feb 15, 2005 3:48 pm Post subject: |
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Building off what Kenji said. A good example of a game containing pacifistic destruction is Blast Corps. The goal is to destroy long vacated buildings in order to prevent a nuclear explosion. The only violence in the game is if you miss a buillding. the resulting kaboom could be classed as violence, but the aim of destroying the buidings is to prevent it. |
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M4gmawarrior The M4gma Games' Boss
Joined: 28 Nov 2004 Posts: 30
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Posted: Wed Feb 16, 2005 4:07 am Post subject: |
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Uncommon wrote: | It's not so much that destruction is always violent as that violence is very often at the heels of destruction. What if in the game, your job is to tear down an empty building, but it turns out a stray cat had given birth to her litter in said building, and she and all her kittens were killed when the building was demolished? |
Ok. I meant, when I said "correct my mistakes" _________________ All activity has been moved to Polarsoft |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed Feb 16, 2005 7:08 am Post subject: |
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...meant what? |
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Raekuul Delicious!

Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Wed Feb 16, 2005 11:24 am Post subject: |
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Umm... ok. How about an RPG with minimal, comic-relief "Violence"? would, for the sake of theory, that be considered "Violent" by this forum? _________________ A broken clock is still right twice a day. |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Feb 16, 2005 12:26 pm Post subject: |
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Raekuul wrote: | Umm... ok. How about an RPG with minimal, comic-relief "Violence"? would, for the sake of theory, that be considered "Violent" by this forum? |
Slap-stick humor? _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Raekuul Delicious!

Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Wed Feb 16, 2005 1:37 pm Post subject: |
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LeRoy_Leo wrote: | Slap-stick humor? |
Yup. Just what I ment. _________________ A broken clock is still right twice a day. |
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