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Rinku

Joined: 02 Feb 2003 Posts: 690
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Posted: Sun Aug 28, 2005 4:01 am Post subject: ZFRT moved to game maker |
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just officially announcing that ziggurats for red turtle has been moved from the ohrrpgce engine to the game maker engine. the latest ohrrpgce version will be released as it is, and is at http://rinku.castleparadox.com/zfrt/ZFRT.rar
feel free to play it and see it in its buggy, unfinished state.
i will now no longer make ohrrpgce games, with the exception of helping komera finish up 'wingedmene', and with the possible exception of a completed 'and&: level 99'. _________________ Tower Defense Game |
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jabbercat Composer

Joined: 04 Sep 2003 Posts: 823 Location: Oxford
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Posted: Sun Aug 28, 2005 7:08 am Post subject: |
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Thats a pity. Ah well, enjoy yourself. |
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Camdog
Joined: 08 Aug 2003 Posts: 606
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Posted: Sun Aug 28, 2005 11:20 am Post subject: |
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Why in the world would you sink so much time into a project and then switch formats? Won't you have to start from scratch, now? |
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
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Posted: Sun Aug 28, 2005 12:41 pm Post subject: |
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Camdog wrote: | Why in the world would you sink so much time into a project and then switch formats? Won't you have to start from scratch, now? |
well, technicly he could keep all the sprites. _________________
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Mike Caron Technomancer

Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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Posted: Sun Aug 28, 2005 9:47 pm Post subject: |
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Camdog wrote: | Why in the world would you sink so much time into a project and then switch formats? Won't you have to start from scratch, now? |
Well, as I'm sure James and TMC would agree, sometimes starting from scratch is a good thing. Besides, is he really starting from scratch? Nay. As the_dude says, he still has graphics, not to mention all the ideas he had for the OHR project.
I myself am realizing the benefits of Game Maker. Sure, it considerably harder to get something going in GM than in the OHR, especially for something as complex as an RPG, however the results can be much more rewarding. _________________ I stand corrected. No rivers ran blood today. At least, none that were caused by us.
Final Fantasy Q
OHR Developer BLOG
Official OHRRPGCE Wiki and FAQ |
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Rinku

Joined: 02 Feb 2003 Posts: 690
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Posted: Mon Aug 29, 2005 2:23 pm Post subject: |
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to address the concerns expressed:
no, i won't have to start from scratch. i'm still using all of the graphics, and much of the code.
and i disagree that it's harder to get something running in the gm than in the ohr. after you learn how gm works, it's much easier to use and simpler to get a game setup. _________________ Tower Defense Game |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Mon Aug 29, 2005 3:12 pm Post subject: |
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In spite of the engine change, I still look forward to seeing ZFRT. Good luck Rinku!
Always use the right tool for the right job. Don't make the whole world into a nail just because you happen to be good with a hammer. You don't win any extra points for painting with a chisel or carving with a brush. Confucius say happyness comes from within.
Your lucky numbers are 18 12 4 65 81 |
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Rinku

Joined: 02 Feb 2003 Posts: 690
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Posted: Tue Aug 30, 2005 3:12 pm Post subject: |
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thanks! actually, i'll send you free copies of my games after they become commercial, just as way of thanks of making the ohrrpgce. _________________ Tower Defense Game |
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