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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Aug 10, 2005 8:04 pm Post subject: Leroy takes a critical view of himself (a bad omen) |
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[Edit] Don't click these images, for the love of God.
I find that one of my most BLARING problems in illustration is SYMETRY. I don't even think I spelled it right...
Anyway, here is what I mean... I will use crosshairs to draw your eyes to the points where I think symetry is lacking severely. If you find any points I missed, do tell. :s
Can you see how neither side matches the other perfectly? Some artists are able to accomplish this, but it seems to be a problem for me.
And here, the symetry was a little harder to obtain because of the awkward posture that the Toadapan warrior was in.
Given that Chrikk are supposed to be imperfect and consistantly mutated, they should at least have some semblance of symetry, I think. The major problem here is the size contrast between the upper and lower body. Should his legs be longer? Thicker?
Or am I being too critical of myself?
In any case, enjoy. This is my semi-update on what I've been doing (and cannot stop doing, which is bad).
PS: If you wish to hear more detailed explainations of what each of these are, I will be around within a week with a link to their deviant art locations when I put them up there. There will be your back stories, which I feel are essential to these illustrations. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Wed Aug 10, 2005 8:26 pm Post subject: |
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Wow. I like the first and last one a lot. The first one is great because it's not perfectly symmetrical I think. Is the second one wearing a catmask or something? It's hard for me to tell. They're all really detailed, and I'm at a lack of any real good commentary or critique, it's kind of out of my expertise. |
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rpgspotKahn Lets see...

Joined: 16 May 2004 Posts: 720 Location: South Africa
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Posted: Thu Aug 11, 2005 1:50 pm Post subject: |
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Man... Leroy. You should do illustrations for Fantasy novels. These new books lack good drawings, if any.
They all rock. I love the last one. _________________
2nd Edition out now! |
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SilentAngel The Angel of Silence

Joined: 16 Dec 2003 Posts: 122 Location: The comfiest chair in #CastleParadox
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Posted: Thu Aug 11, 2005 2:11 pm Post subject: |
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Leroy, our eyes/brain are programmed in such a way that asymmetrical details look "normal". Ever noticed that a person's face looks normal to us? If you look closer, you notice that a face is asymmetrical. Unless it's really really obvious, our brain doesn't notice it. That being said, if it's completely symmetrical it looks "funny" or just looks plain wrong.
Your first picture, while slightly asymmetrical, looks better and less "forced" than a symmetrical drawing would. It'd look traced if it was exactly the same on both sides, or just a mirror image.
The last picture...if his legs were longer he'd look like he'd be off balance and would fall over, theoretically.
Asymmetry makes a picture look interesting and appealing. For example - why else does Meteor (our CP mascot) have armour on one side of the body and none on the other? If it were identical on both sides it'd look boring and probably like it was traced or just mirrored.
Anyway, great drawings Leroy. Love the details in them, it looks like it took you forever to do them, heh. Either that, or you're really good at shading  _________________ Current Projects:
Hikari no Senshi - Inperiaru Taisen: ~10% Complete
http://www.castleparadox.com/forum/download.php?game=392
Stepmania Online Stats:
Next song to pass on Stepmania: Paranoia Survivor Max (Heavy)
Next song to pass on DDR: MaxX Unlimited(Standard)
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Thu Aug 11, 2005 6:39 pm Post subject: |
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SilentAngel wrote: | Leroy, our eyes/brain are programmed in such a way that asymmetrical details look "normal". Ever noticed that a person's face looks normal to us? If you look closer, you notice that a face is asymmetrical. Unless it's really really obvious, our brain doesn't notice it. That being said, if it's completely symmetrical it looks "funny" or just looks plain wrong. |
This isn't what I was tought. Maybe I got stupid teachers... Maybe I got stupid... I'm sure I agree, though, nothing is perfect. Thanks for the uplifting critique.
rpgspotKahn wrote: | Man... Leroy. You should do illustrations for Fantasy novels. These new books lack good drawings, if any.
They all rock. I love the last one. |
This is true. It could be, because most fantasy/sci-fi novels aren't interesting enough to have good illustrations. :o
Gizmog1 wrote: | Wow. I like the first and last one a lot. The first one is great because it's not perfectly symmetrical I think. Is the second one wearing a catmask or something? It's hard for me to tell. |
Haha. You ask a good question, good sir. I think the second one is the strangest. It's eyes are hiding under it's helmet, which is studded with bolts (one of my signiture things). It has a ring through it's nose, and is blowing smoke out of it's nostrils.
[Edit:] I realize, now, I did the smoke wrong when I made this. The smoke isn't "blowing" out of his nose: it's coming out, but not blowing out. Also, it's very light and hard to make out. This picture has a lot more potential.
You might find it entertaining that the Toadapan race is almost constantly wasted on drugs.
Thanks for the comments.
Any further comments are more than welcome. I love answering your questions.  _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Fri Aug 12, 2005 5:46 pm Post subject: |
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Whoa... The, like, top one reminds me of a cracked-up psychedellic song. It's very weird and fantastical. Very nice, though.
Congratulations, sire. You have found a portal to Haven.  |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sun Aug 28, 2005 2:20 pm Post subject: |
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Thank you, Eggie. My soul has been saved!
Oh yeah, more pictures are due semi-soon.
Still VERY open to any constructive crits and/or comments. It all helps me SO much. Thank you for your times.
<EDIT> It's been over a week. Lol.
Here is a link to descriptions (very bad desciptions) of each picture.
http://www.deviantart.com/deviation/20846021/
<for the toadapan>
http://www.deviantart.com/deviation/20982790/
<for the Chrikk> _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Aug 29, 2005 8:49 am Post subject: |
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Should "Aracnasapien" be "Arachnosapien" or is there something I'm missing? _________________
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Mon Aug 29, 2005 12:50 pm Post subject: |
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Good point. I spelled it wrong..? Lol.
Thanks for pointing this out. o.o _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Artimus Bena Admiral

Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Sat Sep 03, 2005 9:38 am Post subject: |
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Symmetry is just hard. It's one of every artists' common problems. I agree, though, it's better if you have a little asymmetry; just minimize it a bit, so it doesn't look like a 9th grader's drawing, and you'll be set.
Btw, that wasn't an insult.
: P
God sketches buddy _________________ SACRE BLEU!
|||Compositions!
|||Eldardeen Soundtrack!
|||Red Mercury! |
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SilentAngel The Angel of Silence

Joined: 16 Dec 2003 Posts: 122 Location: The comfiest chair in #CastleParadox
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Posted: Sat Sep 03, 2005 4:30 pm Post subject: |
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It's usually best to use your own judgement when trying to figure out the degree of asymmetry in an art piece. Usually, symmetry only works in drawings which have geometric shapes (particularly sci-fi drawings) over organic ones. Sometimes, a lot of asymmetry can look good, but is dependent on the overall composition you're trying to accomplish. Just keep that in mind and your drawings will look fine. For example, your sketches are quite good as-is. Not too much asymmetry to kill the mood of the pieces, but don't look forced either . _________________ Current Projects:
Hikari no Senshi - Inperiaru Taisen: ~10% Complete
http://www.castleparadox.com/forum/download.php?game=392
Stepmania Online Stats:
Next song to pass on Stepmania: Paranoia Survivor Max (Heavy)
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Zombie Hunter Green Keeps on picking the Rayon Launcher

Joined: 15 Oct 2004 Posts: 191
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Posted: Wed Sep 14, 2005 11:50 pm Post subject: |
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Things aren't symmetical when you view them from a goddamn angle, you dingus. |
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SilentAngel The Angel of Silence

Joined: 16 Dec 2003 Posts: 122 Location: The comfiest chair in #CastleParadox
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Posted: Thu Sep 15, 2005 12:03 am Post subject: |
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Symmetry can be produced on any angle, not just horizontally or vertically. _________________ Current Projects:
Hikari no Senshi - Inperiaru Taisen: ~10% Complete
http://www.castleparadox.com/forum/download.php?game=392
Stepmania Online Stats:
Next song to pass on Stepmania: Paranoia Survivor Max (Heavy)
Next song to pass on DDR: MaxX Unlimited(Standard)
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Zombie Hunter Green Keeps on picking the Rayon Launcher

Joined: 15 Oct 2004 Posts: 191
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Posted: Thu Sep 15, 2005 12:12 am Post subject: |
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yes but drawing a perfectly straight cross over something that's drawn at an angle makes no sense. |
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SilentAngel The Angel of Silence

Joined: 16 Dec 2003 Posts: 122 Location: The comfiest chair in #CastleParadox
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Posted: Thu Sep 15, 2005 2:25 am Post subject: |
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Perhaps he's trying to see if he can get things to look the same thing on both sides irrespective of the body's position? I don't know what Leroy's thinking, after all. _________________ Current Projects:
Hikari no Senshi - Inperiaru Taisen: ~10% Complete
http://www.castleparadox.com/forum/download.php?game=392
Stepmania Online Stats:
Next song to pass on Stepmania: Paranoia Survivor Max (Heavy)
Next song to pass on DDR: MaxX Unlimited(Standard)
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