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		| Camdog 
 
 
 
 Joined: 08 Aug 2003
 Posts: 606
 
 
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				|  Posted: Tue Jun 13, 2006 4:29 pm    Post subject: Sword of Jade bug? |   |  
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				| Mi'La levels up after the fight with the thugs in the mayor's house (right after you pick up Johan).  Whenever I try to up one of her skills, the game crashes.  This seems to happen regardless of what skill I pick. 
 Anybody have this problem and know of a workaround?
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		| Gizmog1 Don't Lurk In The Bushes!
 
 
 
  
 Joined: 05 Mar 2003
 Posts: 2257
 Location: Lurking In The Bushes!
 
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				|  Posted: Tue Jun 13, 2006 8:31 pm    Post subject: |   |  
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				| An intriguing game. The only winning move is... not to play. 
 How about a nice game of... chess?
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		| FyreWulff Still Jaded
 
 
 
  
 Joined: 02 Apr 2005
 Posts: 406
 Location: The Internet
 
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				|  Posted: Thu Jun 15, 2006 6:34 am    Post subject: |   |  
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				| Can you please email your jade.sav to mkidder@gmail.com ? 
 Also, are you running it from it's installation (ie, it's running on Quanternion), or are you playing it under Tirgoviste?
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		| Mike Caron Technomancer
 
 
 
  
 Joined: 26 Jul 2003
 Posts: 889
 Location: Why do you keep asking?
 
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				|  Posted: Thu Jun 15, 2006 5:40 pm    Post subject: Re: Sword of Jade bug? |   |  
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				|  	  | Camdog wrote: |  	  | Mi'La levels up after the fight with the thugs in the mayor's house (right after you pick up Johan).  Whenever I try to up one of her skills, the game crashes.  This seems to happen regardless of what skill I pick. 
 Anybody have this problem and know of a workaround?
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 Is this crashes crashes? As in, "This program has encountered an error"?
 _________________
 I stand corrected. No rivers ran blood today. At least, none that were caused by us.
 
 Final Fantasy Q
 OHR Developer BLOG
 Official OHRRPGCE Wiki and FAQ
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		| TMC On the Verge of Insanity
 
 
 
 
 Joined: 05 Apr 2003
 Posts: 3240
 Location: Matakana
 
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				|  Posted: Fri Jun 16, 2006 4:28 am    Post subject: |   |  
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				| Out of buffer space, right? I encountered a few of those while playtesting. I couldn't level up to test every boss fight however. Don't remember how I got around them... prehaps levelup somewhere else first. It'll be history on future OHR versions though.
 _________________
 "It is so great it is insanely great."
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		| Camdog 
 
 
 
 Joined: 08 Aug 2003
 Posts: 606
 
 
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				|  Posted: Fri Jun 16, 2006 6:26 am    Post subject: |   |  
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				|  	  | Mike Caron wrote: |  	  | Is this crashes crashes? As in, "This program has encountered an error"? | 
 
 Yes indeedy.  I get thrown abruptly back to windows and an error dialogue box pops up.  I can't remember the exact wording of the text; something to the effect of: "Windows has encountered an error at (some hexidecimal number)"
 
 FireWulff: This happens when running the game with the included Game.exe file (Quaternion).  Sorry I haven't gotten a chance to get the .sav file to you.  I'll probably get it to you this weekend.
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		| TMC On the Verge of Insanity
 
 
 
 
 Joined: 05 Apr 2003
 Posts: 3240
 Location: Matakana
 
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				|  Posted: Fri Jun 16, 2006 7:50 pm    Post subject: |   |  
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				| Remember that due to a bug Quaterion crashes when it encounters a script buffer overflow. _________________
 "It is so great it is insanely great."
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		| FyreWulff Still Jaded
 
 
 
  
 Joined: 02 Apr 2005
 Posts: 406
 Location: The Internet
 
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				|  Posted: Fri Jun 23, 2006 4:23 pm    Post subject: |   |  
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				| Upon talking to TMC and testing myself a lot, it unfortunately does seem that you will have to wait until the next version for the super-big-script-buffer-of-awesome to prevent this from happening of the engine. Once this new feature is confirmed and the engine is shown to not kill puppies upon release, I will release an upgrade for Jade to fix outstanding issues. |  | 
	
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