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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sat Aug 19, 2006 2:01 am Post subject: Bloodlust sketch |
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It's 3 in the morning and I can't sleep and I want to work on my game, yet I'm not. So I decided to do a quick sketch of one of the scenes of the game.
I am undecided as to which looks better - the one with several shades, or the one with black and grey?
 _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
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Posted: Sat Aug 19, 2006 5:25 am Post subject: |
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The unshaded one looks a little better now, because you shaded the top one kind of sloppily. |
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Valigarmander Bye-Bye

Joined: 04 Mar 2006 Posts: 750 Location: Nowhere
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Posted: Sat Aug 19, 2006 11:02 am Post subject: |
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Ditto.
Wish I could draw. |
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Tue Aug 29, 2006 6:10 pm Post subject: |
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Valigarmander wrote: | Wish I could draw. |
Ditto _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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LongeBane

Joined: 03 Feb 2003 Posts: 312 Location: Tomorrow
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Posted: Tue Aug 29, 2006 6:57 pm Post subject: |
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You should try and pick up drawing profile, and other angles. A lot of mistakes done in the past is trying to make a figure look dynamic even when the body is still facing directly back/forward. Nothing dynamic about this angle at all. In fact, in this context, this angle is totally awkward and unnatural. |
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