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Lucius_Runewind

Joined: 15 Nov 2005 Posts: 8 Location: Indiana
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Posted: Thu Sep 14, 2006 3:23 am Post subject: Spriting Methods |
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I've had my share of troubles with making sprites look good, in the past. I can do walkabouts with no real problems, but it's battle sprites that get me stuck. (Mostly posing and basic construction of them, no issues with color or anything like that.)
So, I was wondering, what do all of you do? Y'know...start from the feet, the head? Sketch it all out first? Scan in some lineart and go over it pixel by pixel?
I'm really in need of help for this...Thanks, in advance. |
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
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Posted: Thu Sep 14, 2006 6:50 am Post subject: |
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its best to start with a stick figure of the pose then from foot to head draw the rest of the sprite. _________________
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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Thu Sep 14, 2006 7:30 am Post subject: |
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What I do, is draw the head first, get it looking good, then work your way down. However, it's smartest to not draw the arms right away. Because your characters arms will be animating (attack A, attack B, etc. etc.). So yeah, head to toe, then add some arms. That can work with everything by the way, walkabouts, enemies, you name it. |
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TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
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Posted: Thu Sep 14, 2006 7:36 am Post subject: |
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Before you start pixelating, I suggest you get an idea of what it should look like. I usually sketch out my hero sprites, their attack styles, weaponry and the etc. Then I just use MS-paint until the black outline looks right. Once you get the outline, the coloring in is pretty simple.
[edit] My alternative approach to sprites is just to use the pencil tool (in black) and create the outline. You don't need to do this carefully, just get the basic outline of the sprite. Once this is done, you can remove the excess black and replace it with color. |
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Lucius_Runewind

Joined: 15 Nov 2005 Posts: 8 Location: Indiana
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Posted: Thu Sep 14, 2006 11:55 am Post subject: |
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Thanks for the input, guys. ^^
I'll try to use those in the project I'm currently working on....maybe even use photoshop to get as accurate to my sketches as possible, uding layers. |
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