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Weapons appear off of my guy's hand.
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Tisteca
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Joined: 29 Dec 2006
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PostPosted: Fri Dec 29, 2006 4:32 pm    Post subject: Weapons appear off of my guy's hand. Reply with quote

I have the points set right, but look:

What's going on?
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Bob the Hamster
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Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Fri Dec 29, 2006 10:58 pm    Post subject: Reply with quote

Are you using "Dash In" attacker motion type? If so, this is a known bug:

'' . bug_title('30') . ''

(oops, the description for that bug was incomplete! Fixed it.)

If you are using any other attacker motion, let us know
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Sat Dec 30, 2006 2:09 am    Post subject: Reply with quote

I have had this same problem and have never used the "Dash In" animation.
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Moogle1
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PostPosted: Sat Dec 30, 2006 7:07 am    Post subject: Reply with quote

This isn't necessarily related to your weapon problem, but another error is that you seem to be using SANDSEA as your background. This bug is easily corrected by drawing your own backdrops, which are pretty well guaranteed to be less ugly than SANDSEA.
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Camdog




Joined: 08 Aug 2003
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PostPosted: Sat Dec 30, 2006 11:35 am    Post subject: Reply with quote

I think SANDSEA is probably ok for testing purposes.
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Tisteca
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PostPosted: Sat Dec 30, 2006 3:46 pm    Post subject: Reply with quote

I'm using the Strike animation.
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Moogle1
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PostPosted: Sun Dec 31, 2006 8:33 am    Post subject: Reply with quote

I'd make sure that's the item you're using. Go to the hero's equip screen and verify that he's equipped with the item you want and not a default item using a default attack. I would guess that that's what's happening.
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Tisteca
Life is 1337.




Joined: 29 Dec 2006
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Location: <insert witty location here>

PostPosted: Mon Jan 01, 2007 12:40 pm    Post subject: Reply with quote

Moogle1 wrote:
I'd make sure that's the item you're using. Go to the hero's equip screen and verify that he's equipped with the item you want and not a default item using a default attack. I would guess that that's what's happening.


It still does it. I changed his default weapon to a simple punch, then threw together a quick plotscript to give the weapon to him and equip it.
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Valigarmander
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PostPosted: Tue Jan 02, 2007 8:24 am    Post subject: Reply with quote

I've been having the exact same problems. The weapons are always floating a few inches from the dude's hand.
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PurpleSquerkle




Joined: 30 Jan 2007
Posts: 15

PostPosted: Thu Feb 01, 2007 7:42 am    Post subject: Reply with quote

Yes, this is driving me so insane I'm about to "Exorcize*" my computer in an extremely violent way. Someone tell me what's wrong! I'm using the stable version, AND the "strike" attack!!!



*Yeah, you know... http://hamsterrepublic.com/james/technomancy/
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
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Location: Hamster Republic (Southern California Enclave)

PostPosted: Thu Feb 01, 2007 8:10 am    Post subject: Reply with quote

PurpleSquerkle wrote:
Yes, this is driving me so insane I'm about to "Exorcize*" my computer in an extremely violent way. Someone tell me what's wrong! I'm using the stable version, AND the "strike" attack!!!


You are using the stable version? Does the problem happen the same way in the latest nightly build?
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Feb 01, 2007 8:15 am    Post subject: Reply with quote


This screenshot was taken as of a recent nightly build from a couple of days ago.

As you can see, it still misplaces weapons, and it's really bad here, where the weapon placement for the bow is mandatory.

And I know the bow-string doesn't slack like that after Moogle1 told me. That was fixed too.

Also note that there IS a weapon that works fine, and it is in item slot #1.
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Bob the Hamster
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PostPosted: Thu Feb 01, 2007 12:12 pm    Post subject: Reply with quote

I am puzzled. That weapon is so far of place that I think there is some other problem going on here. The problem I know about only misplaces the weapon a few pixels.

I have not seen anything like this with my own weapons in my own games.

Is your game downloadable from anywhere yet? I would like to try it out myself.
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Thu Feb 01, 2007 1:16 pm    Post subject: Reply with quote

Yeah, sure. I just sent you a link via PM.
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Bob the Hamster
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Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Thu Feb 01, 2007 2:06 pm    Post subject: Reply with quote

Newbie_Power wrote:
Yeah, sure. I just sent you a link via PM.


Hmmmm..... wierdness... This will make a good test case.

Mind if I show this to Mike Caron? He wrote the weapon placement code, and might be able to solve it faster than me
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