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uhoh

 
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Hades




Joined: 27 Apr 2007
Posts: 31

PostPosted: Wed Aug 01, 2007 5:39 am    Post subject: uhoh Reply with quote

is it possible to have actuall songs onto your rpg or do they all have to be bam. music? ... i was hoping i could put songs that my freind mix's for flash games but..
also when i asked if it was possible to have speech (people talking during text) i was told yes but how can this be?
Really confused
(yes i have loads of people who are willing for voice actors Raspberry! )
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Aug 01, 2007 5:50 am    Post subject: Reply with quote

You need to be using the nightlies for those new features you've heard about. Here's a list of all of the nightly versions:
You can use one from this list or this one if the list is too confusing.
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Bloodblade-the true
Huh?




Joined: 26 Jul 2007
Posts: 41
Location: Why are you asking ME that?!

PostPosted: Wed Aug 01, 2007 5:56 am    Post subject: Reply with quote

In the hasta la qb version,all you can use is BAM,well that and MIDI...
however if you got a (buggy but cool,and new) WIP version you could have support for much more formats of music,as well as sound effects...
of course the EXACT name of the supported formats,I dont know...MP3 I think... IT as well....hmmm....sorry,thats all the help I have... Neutral

oh yeah! voice acting,no can't be used (unless its in wav. MP3. or OGG)

edit:whoops! I replied a little to late...hehe...
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Hades




Joined: 27 Apr 2007
Posts: 31

PostPosted: Sun Aug 05, 2007 3:58 am    Post subject: Reply with quote

i produced loads of songs... but i still prefere the mp3 songs ive downloaded
should i hold out for the next stable edition or shall i use these songs
(how long until the next stable edition?)
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sun Aug 05, 2007 3:04 pm    Post subject: Reply with quote

The nightlies are stable enough.
Go ahead and knock yourself out ;)
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Hades




Joined: 27 Apr 2007
Posts: 31

PostPosted: Sun Aug 05, 2007 4:15 pm    Post subject: Reply with quote

ah ... can you send me a link to the best mp3 nightly?
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sun Aug 05, 2007 4:35 pm    Post subject: Reply with quote

Sure thing.

Let's see now...
This looks like a pretty safe bet: [Click].

Or pretty much anything on the list that ends with _native has exceptional music capabilities.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
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Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Aug 05, 2007 8:52 pm    Post subject: Reply with quote

If by exceptional, you mean "they will currently import most sound files except MP3s," then yes.
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TwinHamster
♫ Furious souls, burn eternally! ♫




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PostPosted: Mon Aug 06, 2007 6:51 am    Post subject: Reply with quote

They don't import mp3s no more? Neutral
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Moogle1
Scourge of the Seas
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Joined: 15 Jul 2004
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Location: Seattle, WA

PostPosted: Mon Aug 06, 2007 8:13 am    Post subject: Reply with quote

Not right now. Whether they will again in time for the next stable release is up in the air. If you have MP3s imported in your game already, they will continue to play, which says there's probably a hacky way to sneak them in still.

The problem with MP3s currently is that certain sampling rates will crash GAME. Eventually, they're going to make it so that you can import MP3s but they will immediately be converted to the ever-so-popular OGG format.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Mon Aug 06, 2007 9:13 am    Post subject: Reply with quote

Moogle1 wrote:
The problem with MP3s currently is that certain sampling rates will crash GAME. Eventually, they're going to make it so that you can import MP3s but they will immediately be converted to the ever-so-popular OGG format.


I already wrote that feature, it has been in there since last week.

When you download a nightly WIP, you should also download http://hamsterrepublic.com/ohrrpgce/nightly/madplay+oggenc.zip and unzip it to the same folder where you unzipped your nightly.
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Hades




Joined: 27 Apr 2007
Posts: 31

PostPosted: Wed Aug 08, 2007 1:06 pm    Post subject: Reply with quote

wait so is the mp3's working on the nightly or not?
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Aug 09, 2007 3:14 am    Post subject: Reply with quote

All music backends behave the same with regard to MP3 playing/importing. You need to download madplay+oggenc to import MP3s, because there is only going to be full support for OGGs from now on.
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