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Castle Paradox
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Mon Jul 21, 2008 5:41 am Post subject: Gerania v0.01 released! |
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http://www.castleparadox.com/gamelist-display.php?game=916
Please test the game and report the bugs if you find any. I tried to make the game both enjoyable for me and the CP community, I hope it works out. Feel free to give suggestions.
I put more than 300 hours development time into it. I started with the development in February but could only work on it on weekends usually, but now I took vacation and literary worked 16 hours a day on it for 9 days and now it's finally big enough that releasing a demo is worth it.
(sidenote: I lost 10 pounds in the last 9 days)
Read the "special notes" in the included text file for more background information on the game (I tried to keep the spoilers as low as possible).
Well, all the important informations are in the CP game description and in the included text file so I won't repeat them here now. If you really want to know something feel free to ask in this thread, I'll reply for sure. _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Mon Jul 21, 2008 6:28 am Post subject: |
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This is actually a well built game, so far, with good graphics to boot.
I won't comment on the game play, since I'm in no position to do so as Hedgemaze has several gameplay issues. I'll be back after I practice what I preach.
But yes, good job. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Tue Jul 22, 2008 1:21 am Post subject: |
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I did a small update to the colour of the time bar, it's now a little bit better to see on dark monitors. I also added the description for the controls in the text file (this is more for external people that download the game). _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Posted: Thu Jul 24, 2008 9:37 pm Post subject: |
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I've played about an hour of it so far.
The graphics are not bad at all. I think the water is a little strange because it is not animated, but hey, whatever works for you.
I've basically been walking around outside trying to get up some money for supplies for the tower. Is that pretty much all you can do at that point?
I haven't really found the battles to be that difficult, even the one special battle that I encountered. You can just use the strongest attacks for a few fights and then run into town and rest for free. The special encounter thing is pretty neat though.
The biggest problem I see is the dialogue. I am not saying I am the best, because I am world's worst at structuring sentences. However, I noticed that you have several sentence fragments, missing punctuation, and spelling errors. Not to mention it is a little difficult to read because points are not spaced out at all, often making a "wall" of text.
I'll report back when I play a bit more. _________________ MOCBJ Software - My Games
The Hamster Wheel - OHRRPGCE Information Database |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Fri Jul 25, 2008 1:21 am Post subject: |
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Thanks for playing it.
Quote: | The graphics are not bad at all. I think the water is a little strange because it is not animated, but hey, whatever works for you.
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It's just that I hate doing animations, it's hard to do them while still keeping the 'removing the grid'. For example I also enjoy doing monster graphics but I hate doing walkabout and battle sprites. I'll keep the tiles unanimated for now...
Quote: | I've basically been walking around outside trying to get up some money for supplies for the tower. Is that pretty much all you can do at that point? |
Until Fess reaches level 2 at least. After that you can either try to go for the special beach encounters (rare) to get a certain accessoire or start to explore the tower. There's no way to play through the tower in one go, it's always explore and then leave again. Once you know where to go it's much easier to get deep inside the tower. You just need to know when it's time to go out of the tower again (hint: save on the world map if you manage to leave the tower, it can be frustrating if the last battle in front of the village is a fateful encounter and you die). Oh and of course before you go leveling you can also try to find all the treasure chests in the village (some are hidden or hard to get to).
Quote: | I haven't really found the battles to be that difficult, even the one special battle that I encountered. You can just use the strongest attacks for a few fights and then run into town and rest for free. The special encounter thing is pretty neat though. |
The normal battles are semi-difficult, you basically have the option to either use skills or fight them a bit longer, so you'll either lose more hp or more mp, which is no problem as long as you stay near town but will require resources once you decide to enter the tower. You can save a lot of resources by using the correct skills, though. The fateful encounters are designed so that if you use the right tactic you can easily win them with a fully healed party (no items needed), but if you use the wrong tactic it can get really difficult and even lead to game over. Correct tactic can be anything from attacking the correct monster first to using the correct skill first.
Quote: | The biggest problem I see is the dialogue. I am not saying I am the best, because I am world's worst at structuring sentences. However, I noticed that you have several sentence fragments, missing punctuation, and spelling errors. Not to mention it is a little difficult to read because points are not spaced out at all, often making a "wall" of text. |
That's mainly because English isn't my native language and I'm also not really talented in storywriting and hate doing it at that. I'd need someone to write the dialogues for me. I read through all the texts at least 5 times and corrected all mistakes I saw. Are there really still spelling mistakes? In Germany we use rather long sentences while in English short sentences are more common, that's why I have some problems with keeping them short sometimes plus when we learn English the teachers basically have the attitude "Oh commas aren't so important in English so just don't place any if you are not sure" so I'm sure I'm missing various commas that could be placed.
Anyways I'd love to improve the dialogues, but for that you need to tell me WHERE the spelling errors and missing punctuation are. Just telling me that the dialogues suck doesn't really help me fixing it unfortunately. :-/ _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Fri Jul 25, 2008 6:37 am Post subject: |
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Okay, thank you. _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Jul 25, 2008 8:29 am Post subject: |
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Rya.Reisender wrote: |
That's mainly because English isn't my native language and I'm also not really talented in story writing and hate doing it at that. I'd need someone to write the dialogs for me. I read through all the texts at least 5 times and corrected all mistakes I saw. Are there really still spelling mistakes? In Germany we use rather long sentences while in English short sentences are more common, that's why I have some problems with keeping them short sometimes plus when we learn English the teachers basically have the attitude "Oh commas aren't so important in English so just don't place any if you are not sure" so I'm sure I'm missing various commas that could be placed. |
Hmmm. I'll play the game now and see if it's something I'd be interested in dedicating a little time to making better dialog.  _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Fri Jul 25, 2008 9:13 am Post subject: |
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LeRoy_Leo wrote: | Rya.Reisender wrote: |
That's mainly because English isn't my native language and I'm also not really talented in story writing and hate doing it at that. I'd need someone to write the dialogs for me. I read through all the texts at least 5 times and corrected all mistakes I saw. Are there really still spelling mistakes? In Germany we use rather long sentences while in English short sentences are more common, that's why I have some problems with keeping them short sometimes plus when we learn English the teachers basically have the attitude "Oh commas aren't so important in English so just don't place any if you are not sure" so I'm sure I'm missing various commas that could be placed. |
Hmmm. I'll play the game now and see if it's something I'd be interested in dedicating a little time to making better dialog.  |
Or music. *wink wink*
I don't really want to change the dialogues too much now so the text boxes won't get mixed around. But fixing spelling errors and modifying sentences is okay. _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Jul 25, 2008 5:49 pm Post subject: |
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Better music, eh?
Well, although my skills are formidable enough, I'm not the kind of musician who can pull a good song out of his arse on short notice. lol
Work called me in today, but maybe I'll have a little time to play before I go back in to help close shop...  _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Tue Jul 29, 2008 9:22 am Post subject: |
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I'd really like to get more feedback. ^^ _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Jul 29, 2008 11:04 am Post subject: |
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/me Turns on the OHR and starts the game up*
Don't worry. You'll have some more feed back.
EDIT: This is a solid game. I especially like the attention to details and the cleverly hidden treasures so far. I can see how the text needs a little work.
Check your PMs, Rya. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Mon Nov 10, 2008 2:49 am Post subject: |
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Bump!
Honestly I'm curious, did anyone actually manage to finish this game? I didn't really get any solid feedback on it yet, except that the dialogues aren't so good and some compliments.
How do you like the dungeon design? _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Nov 10, 2008 9:33 am Post subject: |
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Gerania was reviewed in the October Hamsterspeak. You might take a look at that. _________________
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