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planethunter Lost In Emotion

Joined: 07 Jul 2003 Posts: 258 Location: Éire
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Posted: Fri Aug 15, 2003 9:29 pm Post subject: ambitious request... |
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okay i have an idea for a game, "automated plunder"
(yeah the the name is quite silly)
the thing is, I want it to be a mix of strategy and an over head shooter.
what i need is a decent script that makes the player fire a gun
(probably a pacing npc) when a key is pressed, which destroys
enemy npcs, it also has run out of amo
and atain amo from npcs (that look like magazines).
but the thing i need help with most is 2 player mode, one player controls
and npc with is the hero's partner. I need a script to stop the screen
from scrolling before the player controlled npc goes "out of view"
also some ideas for enemy "ai", would be good.
enemy npcs that try to find cover, and provide covering fire would
be very nice. if anybody can help me, please do! _________________ ~PH
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Dark SKell Angel über beer drinker

Joined: 11 Jun 2003 Posts: 45 Location: 9th circle of hell : COM
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Posted: Sat Aug 16, 2003 2:17 am Post subject: |
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I made a script in my Ohr Sims, that allows a player to shoot an npc, Its a little buggy, but I am sure with a little works your may make it work. If you want to see, in the file calles "JobSystem.hss" . As for the npc player getting out of bounds, use the max X and max Y thingys.
Here is the screen size (approximatly)
SCREEN
----------------------------------------------------
| (6 tiles up) |
| (8 tiles left) You(0) (4 tiles right) |
| (5 tiles down) |
|____________________________________
i got those while trying to create a split screen script. _________________ Yeah, I thought I was dead too.
Old skool RPGexcel member |
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Xerian The one and only in all

Joined: 21 Jul 2003 Posts: 59
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Posted: Sat Aug 16, 2003 6:45 am Post subject: |
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I would say that you're gonna have a hardass time making a 2 player mode. It would probably be better to stick with just doing one player first. _________________ OHR dies hard. |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Sat Aug 16, 2003 8:26 am Post subject: |
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OHR Basketball is still on the Op:OHR gamelist, I believe. I think I included the script with it, but if not I'd send it to you some otherway. It allows two npcs to move, and fire an npc at baskets, but you should be able to modify it easily enough. Or, just work on the 2 player aspect first, then set up the firing, then the targets, and all.
It might be kind of complex to script that, but I'm pretty sure it's doable. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sat Aug 16, 2003 11:18 am Post subject: |
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Err... I think you screen size is a little off..
The screen is in 320x200 resolution, or in 20x20 tiles, 16 tiles wide and 10 tiles high. Since there is no middle tile in this even measurement, you can see half tiles on the edges of the screen when standing still:
4.5 tiles above you
4.5 tiles below you
7.5 tiles to your left
7.5 tiles to your right
Don't forget, you'll also have to check that the main hero doesn't move out of view of the 2nd one, and that they don't both move at once in opposite directions. _________________ "It is so great it is insanely great." |
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Gnome Trix Bunny Rabbit

Joined: 26 Apr 2003 Posts: 41 Location: Where I Am
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Posted: Sun Aug 17, 2003 3:38 am Post subject: |
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Gizmog1 wrote: | OHR Basketball is still on the Op:OHR gamelist, I believe. |
(Off topic) Hey, Can you upload that to the gamelist because I too have thought of making a OHR basketball game. All of the game downloads at Op:OHR don't work so if you or anyone else has a game that was posted there and is not yet posted here, please upload it to the gamelist. Thanks. _________________ ~Patrick
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Sun Aug 17, 2003 5:14 am Post subject: |
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It should be at rpgcreations.com, Gnome. |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Sun Aug 17, 2003 8:09 am Post subject: |
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RPGCreations is still mostly down, due to server problems. I didn't know Op:OHR's downloads were gone, but I'll post OHR Basketball asap. |
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Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Sun Aug 17, 2003 9:29 am Post subject: |
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They're not gone! It's just that zip files with more than one word are undownloadable because of this dumb server. Now, if I didn't have a life, I'd probably go and fix all the links and stuff so that everything worked okay, but that'll take an obscene amount of time that I don't have. Sorry.
I WILL, however, take requests if anyone wants anything off of it that isn't at CP. Drop me an e-mail or a private message, or something. _________________

Last edited by Aethereal on Sun Aug 17, 2003 6:46 pm; edited 3 times in total |
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planethunter Lost In Emotion

Joined: 07 Jul 2003 Posts: 258 Location: Éire
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Posted: Sun Aug 17, 2003 6:42 pm Post subject: |
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Yay!
thanks for the proper screen co-ords, that will help me in countless scripts.
I'll check out that game in op:ohr game, when i get time.
For the moment i'll have to draw the rest of the sprites and
maptiles. I post it on the list when it's any way playable. _________________ ~PH
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Inferior Minion Metric Ruler

Joined: 03 Jan 2003 Posts: 741 Location: Santa Barbara, CA
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Posted: Sun Aug 17, 2003 10:48 pm Post subject: |
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When it comes to the O:OHR gamelist, I have no idea why the links don't work...the files are there, but we can't access them via a url...maybe it's a character limit or something. However, as Aeth stated, we do have access to the complete gamelist, so Aeth, Cube, or myself could grab games from the list if needed. Just tell us what game you'd like, and we'll either add it to the gamelist or send it to you. _________________
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Gnome Trix Bunny Rabbit

Joined: 26 Apr 2003 Posts: 41 Location: Where I Am
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