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Palette Problems

 
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BlastedEarth




Joined: 05 Oct 2009
Posts: 243

PostPosted: Thu Jun 24, 2010 1:15 pm    Post subject: Palette Problems Reply with quote

I'm having trouble changing the master pallete. I've tried editing the original palette and importing it putting the blues and greens where they should be but it still gets messed up ingame.

Are any of you guys Neo?
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J_Taylor
The Self-Proclaimed King of Ketchup




Joined: 02 Dec 2009
Posts: 188
Location: Western NY

PostPosted: Thu Jun 24, 2010 3:05 pm    Post subject: Reply with quote

Um... actually, when I'm not using the original, I make my own from scratch... I have experimented with the NEO palette, but ultimately haven't used it as much as custom palettes.
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BlastedEarth




Joined: 05 Oct 2009
Posts: 243

PostPosted: Thu Jun 24, 2010 5:56 pm    Post subject: Reply with quote

Wow you make your own palettes, how do you import it in a way that the colors are arranged like the original? I need it to import like that so the game just get brighter colours without really remapping everything...
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Jun 25, 2010 1:11 am    Post subject: Reply with quote

So you only want to slightly modify the master palette you're already using?

Just make an edited copy of one of the palettes in the import\Master Palettes folder, and save it as a 24-bit BMP file, and import it.
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BlastedEarth




Joined: 05 Oct 2009
Posts: 243

PostPosted: Fri Jun 25, 2010 8:09 am    Post subject: Reply with quote

Hey thanks! It worked but i don't know how though. I used the exact same procedure except that my edited palette was saved in a different folder^^
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Sat Jun 26, 2010 1:00 am    Post subject: Reply with quote

There are 3 way to import a master palette (see 'How do I customize the master palette?'): .mas files, 24-bit 16x16 .bmp files, and 8-bit .bmp files. If you edit the master palette but save it as a 256 colour bmp, your graphics editor will probably change the order of all the colours when it creates the palette, and Custom will use that palette instead of reading the pixels from the image.
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BlastedEarth




Joined: 05 Oct 2009
Posts: 243

PostPosted: Mon Jun 28, 2010 1:06 am    Post subject: Reply with quote

The Mad Cacti wrote:
If you edit the master palette but save it as a 256 colour bmp, your graphics editor will probably change the order of all the colours when it creates the palette, and Custom will use that palette instead of reading the pixels from the image.


That explains it. I did save it as a 256 colour bitmap.
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